We have a few areas that we want to focus on to accomplish this. This roadmap should result in a game that is easier to understand and harder to master. Our goals here are to offer all players something interesting, fun and engaging and to improve the game in areas we think will have a lasting impact. To some, DST is too easy, to some it’s too hard, and to others it “is what it is” and they don’t want it changed. The goal is to make the game more interesting in the ways that those who love Don’t Starve and Don’t Starve Together will enjoy while also providing people who don’t know the game more opportunities to understand what the game expects of them.īut not all Don’t Starve Together players are the same. ![]() Our goal isn't to make the game easier, or even to make the game harder (overall). Now - before you start getting worried, know that we understand that we’re stepping into some weird territory here. ![]() The areas that we are going to focus on in this roadmap are in early game discovery, and the late to end game loop. We think there are still a few areas that we would like to see improved upon, and many, MANY of you have suggested the same. With DST, we have smoothed some of the rougher edges over time, but most of the focus has been on providing group based challenges up until more recently. However multiplayer isn’t always compatible with this design and was largely why we resisted multiplayer for the original Don’t Starve. The original Don’t Starve was designed around the idea of players being self directed. However some of the design principles that were used to create the original single player game can feel unnecessarily unfriendly in a multiplayer game. Our goal for the next roadmap is to smooth out the experience for less experienced players and provide longer lasting endgame challenges for veteran players.Īdditionally, this roadmap does not cover a full year, because the last Roadmap ran into 2023.ĭon’t Starve Together is arguably one of the most challenging survival games out there right now. But we want you to know what you have to look forward to. Additionally, I should mention that we’re still doing a lot of experimentation and tweaks to how these plans are being implemented at the moment, so I have to be light with the details (surprise, surprise). This is going to be a pretty substantial post, so I am going to give a bit of a brief TL DR summary first, then get into the meaty bits. While it may not have been as content heavy as some players were hoping for, the changes were necessary to prepare for 2023 and we’re ready to talk about that a bit. We released 10 sets of Twitch Drops and 50+ hotfixes with bug fixes, tweaks, and balance changes.Ģ022 was a busy year for Don’t Starve Together. We added more games to the Midsummer Cawnival and we released the Curse of the Moon Quay and A Little Drama updates. ![]() We released DST on Nintendo Switch and introduced Shared Unlocks and Offline Skins. We released QOL updates all over the place including a revamped Crafting UI, a redesigned Ancient Guardian, Map QOL changes, World Presets and New World Settings. We released refreshes for Maxwell, Wickerbottom, WX-78 and Wilson is right around the corner. In the 2022 roadmap we saw the Year of the Catcoon and Bunnyman. Our goal for 2022 was to “ Set the Stage” for what was to come next for DST. This roadmap is subject to change at any time, but as we have done in the past, we will let you know if any of these plans change significantly. Many long-time fans will know that we often add new things to these plans which often shifts things around a bit, so it is recommended that you avoid scheduling your vacation plans around our dates. We always prioritize quality over deadlines and all dates and timelines are estimated to the best of our current ability. None of this is a promise or a guarantee. NOTE: Please remember that the roadmap is provided to give the community a sense of what we are working on and what is driving our decisions and what we are focused on in the coming year.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |